GoNano Best practices

We’ve been exploring best practices in co-creation over the last few months as input to the overall GoNano process design. In the brief video portraits below, the people behind five noteworthy initiatives (listed in no particular order of importance) explain what the project was about, what the main results were, Lees verder

cover aply play

apply play

For over 20 years Ellis Bartholomeus has been developing interactive and playful products. Through her work, she learned about designing motivational and persuasive games, and have been doing research and taught people one-on-one, in classes and through lectures about how to design play for impact. Now Ellis wishes to scale Lees verder

Edo Sanpu 2020

AN ARTISTS DIALOGUE ABOUT IMAGING — ONESELF AND THE OTHER — IN JAPAN AND THE NETHERLANDS FOUR PROJECTS Edo Sanpu 2020 consists of four art projects, inspired by four distinctive aspects of the relationship between the Netherlands and Japan (past and present). In particular: trade & transport, food & table Lees verder